Datasets
Video

3D Animation

Moving imagery built from digital geometry, with full control over camera, lighting, motion, and physics. Every frame is rendered from a known scene description, so the data carries clean correspondence between visual output and the underlying parameters that produced it.

Hours14.7K+
Styles15+
Motions8+

Training Use Cases

Text-to-video and image-to-video generation
Style transfer and stylized video generation
Frame interpolation and animation in-betweening
Synthetic-to-real transfer learning
Key Highlights
15+ visual styles from photorealism and anime-shaded through low-poly, flat 2.5D, painterly, and procedural
8+ motion categories covering character, rigid body, fluid, cloth, motion graphics, and procedural
Renders sourced across major engines including Unreal, Unity, Blender, Houdini, and Maya pipelines
Photorealistic VFX, stylized character, motion graphics, and abstract design work all represented

Metadata Fields

durationLength of clip in HH:MM:SS
resolutionPixel dimensions (e.g., 1920x1080, 3840x2160)
frame_rateFrames per second (e.g., 24, 30, 60, 120)
contains_audioWhether the clip carries an audio track (boolean)
primary_categoryDominant content category assigned to a video
stylephotorealistic | anime_shaded | low_poly | flat_2_5d | painterly | procedural | stylized
application_contextvfx | character_animation | motion_graphics | abstract_design
motion_categorycharacter | rigid_body | fluid | cloth | motion_graphics | procedural