Datasets
Video
3D Animation
Moving imagery built from digital geometry, with full control over camera, lighting, motion, and physics. Every frame is rendered from a known scene description, so the data carries clean correspondence between visual output and the underlying parameters that produced it.
Hours14.7K+
Styles15+
Motions8+
Training Use Cases
✓Text-to-video and image-to-video generation
✓Style transfer and stylized video generation
✓Frame interpolation and animation in-betweening
✓Synthetic-to-real transfer learning
Key Highlights
✓15+ visual styles from photorealism and anime-shaded through low-poly, flat 2.5D, painterly, and procedural
✓8+ motion categories covering character, rigid body, fluid, cloth, motion graphics, and procedural
✓Renders sourced across major engines including Unreal, Unity, Blender, Houdini, and Maya pipelines
✓Photorealistic VFX, stylized character, motion graphics, and abstract design work all represented
Metadata Fields
durationLength of clip in HH:MM:SS
resolutionPixel dimensions (e.g., 1920x1080, 3840x2160)
frame_rateFrames per second (e.g., 24, 30, 60, 120)
contains_audioWhether the clip carries an audio track (boolean)
primary_categoryDominant content category assigned to a video
stylephotorealistic | anime_shaded | low_poly | flat_2_5d | painterly | procedural | stylized
application_contextvfx | character_animation | motion_graphics | abstract_design
motion_categorycharacter | rigid_body | fluid | cloth | motion_graphics | procedural